Game Connect Asia Pacific (GCAP) is Australia’s premier game development conference, focusing specifically on skills development, addressing industry trends and international business matching. GCAP delivers thought provoking, creative and innovative sessions covering programming, art, design, management and more, from leaders in the local and international game development industry.
In 2011, two brothers living fifteen thousand kilometers apart, decided to write their very first game in a programming language they didn’t know.
From paper prototype, to being the first simulation game on the Windows Store, to an experiment-gone-viral, to an ‘overwhelmingly positive’ reception on Steam: this is the story of how dozens of little decisions ended up playing a big role in the success of Game Dev Tycoon.
In this session Patrick Klug will highlight pivotal moments, struggles and decisions and relate how a small indie team can use its strengths to overcome its shortcomings.