Game Connect Asia Pacific (GCAP) is Australia’s premier game development conference, focusing specifically on skills development, addressing industry trends and international business matching. GCAP delivers thought provoking, creative and innovative sessions covering programming, art, design, management and more, from leaders in the local and international game development industry.
When it launched, Unity was a revolution in easy to use development tools. Over the years our needs have outgrown it’s simplicity and we repeatedly run into pitfalls where it’s focus on ease of use has become more burden than benefit.
In this session we’re going to look at how to augment or replace the common Unity design and coding practices so we can focus on developing games rather than tripping over prefabs.