Game Connect Asia Pacific (GCAP) is Australia’s premier game development conference, focusing specifically on skills development, addressing industry trends and international business matching. GCAP delivers thought provoking, creative and innovative sessions covering programming, art, design, management and more, from leaders in the local and international game development industry.
Game designers rely on the cooperation and good will of every other discipline on a team. Whether you’re joining a new crew, hitting a mid-project slump, or staring at Ship It Mountain, there are lots of ways for designers to be a pain in everyone’s backside. Fortunately, there are many ways to be the tweezers, not the splinter.
In this talk James will explore the challenges faced by game designers to build trust with teams, and highlight some of the behaviours that can torpedo their colleagues’ confidence.