Game Connect Asia Pacific (GCAP) is Australia’s premier game development conference, focusing specifically on skills development, addressing industry trends and international business matching. GCAP delivers thought provoking, creative and innovative sessions covering programming, art, design, management and more, from leaders in the local and international game development industry.
Third Party game engines are now an assumed part of a Game Developer’s toolkit, but there was a time when there were as many engines as there were games.
This talk will delve into the rich history of game engines, featuring interviews with the engineers who actually worked on them and ending with a projection of what the future holds in store for us.